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Explorative work with themes of space, retro-futurism, and surreal, deserted spaces. Makes heavy use of procedural materials, geometry, and compositing, all developed by me. Enjoy!

Final render.

Final render.

Viewport view showing wireframes.

Viewport view showing wireframes.

Top level compositing node tree.

Top level compositing node tree.

Compositing process step-by-step.

Compositing process step-by-step.

Concrete material node tree.

Concrete material node tree.

Viewport view showing wireframes.

Viewport view showing wireframes.

Compositing process step-by-step detail.

Compositing process step-by-step detail.

Geometry nodes to procedurally generate dust piles with the appearance of being accumulated by wind.

Geometry nodes to procedurally generate dust piles with the appearance of being accumulated by wind.